the table scrolls sideways →
| Bindery | Twine | ink · Inky | ChoiceScript | |
|---|---|---|---|---|
| What it is | A program for writing gamebooks and printing them. | A tool for interactive stories to publish on the web. | A language for video game stories, with its own editor, Inky. | A language for multiple-choice interactive novels. |
| How you write | Cards on a desk, joined by arrows. No code. | Passages on a map. Variables and conditions are written in the chosen story format’s code. | Text with its own markup: words first, logic inside. | Commands such as *choice and *if, with mandatory indentation. |
| The story as a map | Yes, plus a floor plan of the places, for the writer. | Yes: passages as cards, joined by arrows. | No: you work on the text. | No: you work on the text. |
| Testing while you write | You leaf through it as a book, with the printed pages, and what you find stays in the notebook. | Yes, in the browser. | Yes: Inky plays it next to the text. | Yes, in the browser. |
| The paper book | Numbered, scattered paragraphs as in gamebooks, three trims (12 × 19 cm, 15 × 21 cm, 5.25 × 8 in for KDP and Lulu), pages to save as PDF. | A proofing format to print and reread. A numbered gamebook, no. | No. | No. |
| What else comes out | epub, Word, markdown, and the desk as an image. | A web page (HTML). | Stories for Unity and Unreal, and a web page. | A game played in the browser. |
| Checking | Counts the faults as you write: exits into nothing, dead ends, doors that never open. | The links are visible on the map. | Inky highlights errors as you write. | Test tools that run through the choices. |
| Price | [MISSING PRICE]. The trial is free up to 100 paragraphs. | Free, open source; you can sell what you write. | Free, MIT licence. | Free for non-commercial use; to sell you need a licence, or to publish with Choice of Games. |
When another one suits you better
- Twine, if you want a story to play on the web, and you don’t mind touching code.
- ink, if you write for a video game.
- ChoiceScript, if you want to publish with Choice of Games.
- Bindery, if you want a paper gamebook, to leaf through while you write it and send to the printer.
Already have a story in Twine? Bindery opens .twee files: passages become cards, links become arrows.
Sources, checked on 29 September 2026
- Twine: https://twinery.org/
- Twine — la mappa della storia: https://twinery.org/reference/en/editing-stories/linking-passages.html
- Twine — il formato di bozza: https://twinery.org/reference/en/story-formats/proofing.html
- ink e Inky: https://www.inklestudios.com/ink/
- ChoiceScript: https://www.choiceofgames.com/make-your-own-games/choicescript-intro/
- ChoiceScript — la licenza: https://www.choiceofgames.com/LICENSE-1.0.txt
The other programs’ names belong to their authors. If something here is no longer true, write to me and I will fix it.